Linda Nagata: the blog at Hahví.net


Archive for August, 2016

Final Work-In-Progress Report + Various

Monday, August 22nd, 2016

Work-In-Progress Report
I haven’t been posting much lately, have I? That’s because I’ve mostly been writing, with time off for workouts — but even the workouts stopped a few days ago as other chores intruded.

Anyway, as noted in the title, this is my last work-in-progress report for the new novel, because that novel is officially “done.”

Of course, in this business there are many phases of “done,” and there will certainly be more revisions to come, but it’s now with my agent, so that’s a draft!

John W. Campbell Memorial Award
The Hugo Awards, given out at Worldcon this past weekend, were casting shade, but the winner of the John W. Campbell Memorial Award was also announced during the convention — and no, it wasn’t me. The award went to Eleanor Lerman for her novel Radiomen. Congratulations to Eleanor! As it turns out, Going Dark was tied for second place alongside Adam Roberts’ The Thing Itself.

Follow this link for details.

Recommended Audiobook
Malka Older’s Infomocracy is a near-future look at politics and the way a global system of “micro-democracies” might work — and of course how people, being people, will attempt to game the system. The story takes place during a world-wide election, held every ten years, in which “centinels” — geographic divisions of a hundred-thousand people — are each choosing new leadership, and there is a lot of competition among the various political groups to pick up these new centinels.

The world building behind Infomocracy is absolutely brilliant and at times some of the observations made in the story are quite funny — but be aware that there is a lot of detail as the characters discuss statistics, voting, and political platforms. Think of Infomocracy as a bureaucrat’s thriller. I won’t be at all surprised to see it on next year’s Campbell Memorial list.

The audio narration is by Christine Marshal and I thought it was very well done.

Book Rave: Red Rising

Friday, August 12th, 2016

Red Rising by Pierce BrownI don’t remember hearing much about Pierce Brown’s novel Red Rising within the SFF genre, but it’s been a hugely popular book, with 3,200 Amazon reviews averaging 4.5 stars. Even after I finally noticed it, I assumed it was a YA novel, and I’m not particularly interested in YA, so I didn’t pursue it. What finally persuaded me to take a serious look was an enthusiastic recommendation from @alexvdl0 on Twitter. (See? Word of mouth really does work!)

I started reading the sample and was hooked almost immediately. Red Rising is set on Mars, in a highly stratified society. It’s the story of a young man named Darrow, born into the lowest strata. It’s told in his own words, and in some sense it’s a study of how a very skilled writer can employ standard tropes and make them fascinating again.

I was swept away — which doesn’t actually happen all that often anymore.

(Some slight spoilers follow…)

(more…)

Work-In-Progress Report

Saturday, August 6th, 2016

In my last Work-In-Progress Report I said that I’d sent the new novel off to beta readers. I’ve heard back from two so far, and the reports are hearteningly positive, while also including some very useful suggestions.

I’ve already incorporated most of the suggestions from my first beta reader. I’m holding off on the rest to see if the noted issues are a concern with anyone else. That will give me a better idea of how to address them. Later today I’ll start going through the second reader’s suggestions.

I’ve also had a friend read a section of the manuscript for authenticity of place. He made a couple of suggestions, but overall gave it a thumbs-up.

I’m waiting on one more beta reader, as well as that most intimidating personage, my freelance editor, Judith Tarr. I’m sure the feedback won’t be quite so positive from Judy! She’s strict.

It’s all to make the final work the best it can be. For now, I’ll enjoy the praise.

100 Words

Thursday, August 4th, 2016

A post for writers:

“100 Words” is a game I play when I’m having a hard time getting a new short story started. (In other words, just about every time I’m trying to get a new short story started.) The game is exactly what it sounds like: I make a deal with myself that I only have to be concerned with writing another 100 words.

My story development process begins with an idea, often just a setting, sometimes a situation. Never a character, unless I’m writing about a character I’ve already developed in some other work. No doubt your process is different.

Once I have this starting kernal, I do a lot of brainstorming at the keyboard — nonstop writing in which I ask myself questions about the story and try to answer them. I look for the setting, the situation, the spine of the external plot, the character, the internal plot.

Long ago I read the advice that a short story should be about the most important incident in a character’s life. Clearly this requirement is flexible — a single character can appear in many stories after all — but I think the general concept is good to keep in mind. The incident that takes place in the story needs to profoundly affect your main character. That’s what will make your story emotionally interesting, and provide you with an internal plot, meaning that your character learns, and changes. For better? For worse? Hey, it could go either way.

(more…)